BBoxofAsset
Browse library
MCP server · private beta

Your agent's
asset library.

Connect your AI coding agent to a living catalog of 3D characters. It searches, reads each asset's measured manifest — true scale, base at origin, clean license — and drops render-ready GLB into your three.js or Godot project. First try, every time.

58
Verified assets
5
QC gates
+5
Every day
thistle-the-orange-cat-chef-2026-07-15.glb — live, 228 KB
Loading 3D preview…
{
  "id": "thistle-the-orange-cat-chef-2026-07-15",
  "format": "glb",
  "triangles": 7052,
  "size_kb": 228,
  "scale": "meters",
  "up_axis": "+Y",
  "origin": "base @ (0,0,0)",
  "textures": "webp",
  "license": "commercial",
  "verified": true
}

↑ the actual model and the manifest your agent reads — measured, not promised

for agents

Your agent asks.
The library answers.

No browsing, no downloads, no guessing scale. Your agent calls search_assets and get_asset over MCP, gets a manifest it can trust, and writes code that works on the first run.

Every new daily drop is a new thing your agent can build with — the catalog grows, your possibilities grow.

agent session
 search_assets("orange cat chef")
 1 match · thistle-the-orange-cat-chef
 get_asset("thistle-the-orange-cat-chef")
 manifest { height: 1.89m, origin: base, license: ok }
 scene.add(await load(asset.url))
 rendered — correct scale, standing on the ground

quality gates

Nothing ships unverified.

Wrong scale, buried origins, broken files — the reasons 3D assets waste your time — are rejected by machines before publish. Five gates, every asset, every day.

58/58 passing today
G1

File validity

Khronos-validated, self-contained GLB. WebP textures, size and poly budgets enforced.

G2

Canonical transform

Meters. +Y up. Base at (0,0,0) — add it to a scene and it stands on the ground.

G3

Vision QC

Multi-angle renders judged against the concept — no fragments, seams, or mush ships.

G4

Measured manifest

Every spec value is measured from the published file. The manifest cannot lie.

G5

Integration test

A headless three.js scene loads each asset the way your agent will — before publish.

the library

One style. One license. Growing daily.

Browse all 58

pricing

Free to explore. One pass for everything.

Browse

Free

Every asset has a live 3D preview and a public spec. Kick the tires, test the previews, join the MCP beta.

Open the library

All-Access Pass

$59

Every web asset in the library today — plus every daily drop, forever. Commercial license, GLB downloads, MCP access at launch.

Get all-access

Print Line

from $14

Every character is also a print-ready collectible STL. Build with it in the browser, then put it on your desk.

Visit the print shop

open marketplace · founding cohort forming

Your assets can live here too.

We're opening the library to outside creators — with the same rule that built it: nothing lists uncertified. Submit your work, our gates verify it, agents find it, you earn 80% as a founding seller. Paid in credits (10 = $1), redeemable for real money.

Become a founding seller

portal in build — applications open

the print line

Built for agents. Loved by humans.

Every character in the library began life as a collectible miniature — and still is one. Print-ready STLs, themed series, 11 complete-set bundles. New drop every morning.